CCFLAGS = -std=c11 -g -Wall -Weverything \ -Wconditional-uninitialized \ -Wenum-conversion \ -Wimplicit-fallthrough \ -Winit-self \ -Wmissing-field-initializers \ -Wno-bad-function-cast \ -Wno-declaration-after-statement \ -Wno-double-promotion \ -Wno-error=deprecated-declarations \ -Wno-error=incompatible-pointer-types-discards-qualifiers \ -Wno-error=shorten-64-to-32 \ -Wno-error=unused-but-set-variable \ -Wno-error=unused-function \ -Wno-error=unused-label \ -Wno-error=unused-variable \ -Wno-gnu-empty-initializer \ -Wno-gnu-statement-expression \ -Wno-implicit-float-conversion \ -Wno-missing-prototypes \ -Wno-missing-variable-declarations \ -Wno-padded \ -Wno-pointer-sign \ -Wno-sign-conversion \ -Wno-unused-command-line-argument \ -Wnullable-to-nonnull-conversion \ -Wshadow \ -Wstrict-prototypes \ -Wuninitialized \ -Wzero-length-array \ -I build \ -I lib/raylib-4.5.0_macos/include -L lib/raylib-4.5.0_macos/lib -l raylib -framework Cocoa -framework IOKit # -Wfloat-conversion run: build/ShapeUp ./build/ShapeUp profile: CCFLAGS += -O3 profile: build/ShapeUp sanitize: CCFLAGS += -g -fsanitize=undefined,address sanitize: run debug: build/ShapeUp lldb -o "run" ./build/ShapeUp build/shaders.h: src/*.fs Makefile build (cat src/shader_base.fs; printf '\0') > build/shader_base.fs (cat src/shader_prefix.fs; printf '\0') > build/shader_prefix.fs (cat src/slicer_body.fs; printf '\0') > build/slicer_body.fs (cat src/selection.fs; printf '\0') > build/selection.fs cd build && xxd -i shader_base.fs shaders.h cd build && xxd -i shader_prefix.fs >> shaders.h cd build && xxd -i slicer_body.fs >> shaders.h cd build && xxd -i selection.fs >> shaders.h build/ShapeUp: src/* Makefile build/shaders.h build $(CC) $(CCFLAGS) src/pinchSwizzle.m src/main.c -o build/ShapeUp make_the_bug: build $(CC) $(CCFLAGS) $(BUG_FILE) -o build/bug ./build/bug build: mkdir -p build bug1: BUG_FILE=bugs/render_scale_bug.c bug1: make_the_bug bug2: BUG_FILE=bugs/keyevents.c bug2: make_the_bug bug2: BUG_FILE=bugs/keyevents.c bug2: make_the_bug bug3: BUG_FILE=bugs/exportpng.c bug3: make_the_bug bug4: BUG_FILE=bugs/textpadding.c bug4: make_the_bug bug5: BUG_FILE=bugs/retina_scale.c bug5: make_the_bug bug6: BUG_FILE=bugs/gamepad.c bug6: make_the_bug clean: rm -rf build