Add constants for sheet mode, colors.
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@ -55,11 +55,18 @@ _CUT_PAPER = lambda m: GS + b'V' + m
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PAPER_FULL_CUT = _CUT_PAPER(b'\x00') # Full cut paper
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PAPER_FULL_CUT = _CUT_PAPER(b'\x00') # Full cut paper
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PAPER_PART_CUT = _CUT_PAPER(b'\x01') # Partial cut paper
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PAPER_PART_CUT = _CUT_PAPER(b'\x01') # Partial cut paper
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# Beep
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BEEP = b'\x07'
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# Panel buttons (e.g. the FEED button)
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# Panel buttons (e.g. the FEED button)
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_PANEL_BUTTON = lambda n: ESC + b'c5' + six.int2byte(n)
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_PANEL_BUTTON = lambda n: ESC + b'c5' + six.int2byte(n)
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PANEL_BUTTON_ON = _PANEL_BUTTON(0) # enable all panel buttons
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PANEL_BUTTON_ON = _PANEL_BUTTON(0) # enable all panel buttons
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PANEL_BUTTON_OFF = _PANEL_BUTTON(1) # disable all panel buttons
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PANEL_BUTTON_OFF = _PANEL_BUTTON(1) # disable all panel buttons
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# Sheet modes
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SHEET_SLIP_MODE = ESC + b'\x63\x30\x04' # slip paper
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SHEET_ROLL_MODE = ESC + b'\x63\x30\x01' # paper roll
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# Text format
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# Text format
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# TODO: Acquire the "ESC/POS Application Programming Guide for Paper Roll
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# TODO: Acquire the "ESC/POS Application Programming Guide for Paper Roll
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# Printers" and tidy up this stuff too.
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# Printers" and tidy up this stuff too.
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@ -101,6 +108,11 @@ TXT_ALIGN_RT = ESC + b'\x61\x02' # Right justification
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TXT_INVERT_ON = GS + b'\x42\x01' # Inverse Printing ON
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TXT_INVERT_ON = GS + b'\x42\x01' # Inverse Printing ON
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TXT_INVERT_OFF = GS + b'\x42\x00' # Inverse Printing OFF
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TXT_INVERT_OFF = GS + b'\x42\x00' # Inverse Printing OFF
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# Text colors
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TXT_COLOR_BLACK = ESC + b'\x72\x00' # Default Color
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TXT_COLOR_RED = ESC + b'\x72\x01' # Alternative Color (Usually Red)
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# Char code table
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# Char code table
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CHARCODE_PC437 = ESC + b'\x74\x00' # USA: Standard Europe
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CHARCODE_PC437 = ESC + b'\x74\x00' # USA: Standard Europe
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CHARCODE_JIS = ESC + b'\x74\x01' # Japanese Katakana
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CHARCODE_JIS = ESC + b'\x74\x01' # Japanese Katakana
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