sqlite-parquet-vtable/parquet/parquet_cursor.h

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#ifndef PARQUET_CURSOR_H
#define PARQUET_CURSOR_H
#include "parquet_table.h"
#include "parquet/api/reader.h"
class ParquetCursor {
ParquetTable* table;
std::unique_ptr<parquet::ParquetFileReader> reader;
std::unique_ptr<parquet::RowGroupMetaData> rowGroupMetadata;
std::shared_ptr<parquet::RowGroupReader> rowGroup;
std::vector<std::shared_ptr<parquet::Scanner>> scanners;
std::vector<parquet::Type::type> types;
std::vector<int> colRows;
std::vector<bool> colNulls;
std::vector<uintptr_t> colIntValues;
std::vector<double> colDoubleValues;
std::vector<parquet::ByteArray> colByteArrayValues;
int rowId;
int rowGroupId;
int numRows;
int numRowGroups;
int rowsLeftInRowGroup;
void nextRowGroup();
public:
ParquetCursor(ParquetTable* table);
int getRowId();
void next();
bool eof();
void ensureColumn(int col);
bool isNull(int col);
int getInt(int col);
double getDouble(int col);
parquet::ByteArray* getByteArray(int col);
parquet::Type::type getPhysicalType(int col);
/*
sqlite3_result_double()
sqlite3_result_int()
sqlite3_result_int64()
sqlite3_result_null()
sqlite3_result_text()
*/
};
#endif