Go to file
flowerpewpew 112ae64e86 Build tools to generate shaders 2024-05-04 20:55:07 +01:00
example files Initial Commit 2024-05-02 16:00:21 -04:00
lib Downgrade raygui to 4.0 2024-05-03 21:32:45 +01:00
src Build tools to generate shaders 2024-05-04 20:55:07 +01:00
tools Build tools to generate shaders 2024-05-04 20:55:07 +01:00
.gitignore Change gitignore 2024-05-03 14:03:03 +01:00
LICENSE Initial commit 2024-05-02 15:42:48 -04:00
Makefile Initial Commit 2024-05-02 16:00:21 -04:00
Makefile.Web Initial Commit 2024-05-02 16:00:21 -04:00
README.md Update README.md 2024-05-02 16:13:58 -04:00
ShapeUpWin.sln Relative paths 2024-05-03 21:20:44 +01:00
ShapeUpWin.vcxproj Build tools to generate shaders 2024-05-04 20:55:07 +01:00
ShapeUpWin.vcxproj.filters Make it compile on MSVC 2024-05-03 13:44:08 +01:00
webbuild.sh Initial Commit 2024-05-02 16:00:21 -04:00

README.md

ShapeUp

A 3D Modeling tool using constructive solid geometry. More information about the project on my website

This was written for the 2023 Wheel reinvention Jam. As such, the project is not maintained. This repo exists just because a few people said they were interested in looking at the code for educational purposes. If you have an issue building, I'll take a PR for that, otherwise I'm not accepting bug reports or new features.

This repo is a santitized copy of the original with commit history removed. I was never planning on doing a public release of this code, and I don't feel like auditing/changing the original repo's commit history for code/comments that shouldn't be public.

Building

for macOS run make
for web: run ./webbuild.sh
for windows: PRs welcome